Street Fighter - Precision Thumb Grips - (Hitek Box Gold - February 2018)
Street Fighter, commonly abbreviated as SF, is a fighting video gamefranchise by Capcom. The second game in the series is credited with establishing many of the conventions of the one-on-one fighting genre. The game's playable characters originate from different countries around the world, each with a unique fighting style. It is Capcom's second best-selling franchise, having had significant success worldwide. The first game in the series was released in 1987.
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In 1989, Dempa released an analog thumbstick controller for Japanese computers and consoles called the XE-1 AP. This new controller included a thumb-operated control stick which allowed for varying levels of movement and near-360-degree control, translating into far more precise movements than were possible with a D-pad. It also distinguished itself by having the player control it with the thumb, similar to a D-pad, rather than gripping a handle.
Initially announced in late 1995, for release on April 21, 1996, Nintendo released their Nintendo 64 controller on June 23, 1996 in Japan. The new controller included a thumb-operated control stick which, while a digital stick (the stick operated on the same principles as a mechanical computer mouse), still allowed for varying levels of movement and near-360-degree control, translating into far more precise movements than were possible with a D-pad.
On July 5, 1996, Sega released Nights into Dreams... for their Saturn console in Japan; bundled with it was the Saturn 3D control pad which featured an analog pad intended to give the player more fluid control over that game's flight-based gameplay. The analog pad used magnet-based Hall effect sensors, which was a unique implementation of the technology that was carried forward into the design of the Dreamcast controller as well. The Saturn's analogue controller was previously mentioned in the June 1996 issue of Computer and Video Games magazine.
On April 25, 1997 Sony introduced the world's first handheld, dual stick controller for a games console. Based on the same potentiometer technology that was used in the larger Dual Analog Flightstick, the Sony Dual Analog Controller featured rumble, three modes of analog (Flightstick, Full Analog and Analog-Off), and dual plastic concave thumbsticks.
On November 20, 1997, Sony released their third analog controller to the market: the DualShock. The controller featured similar twin analog sticks to the Dual Analog, although they featured convex rubber tips rather than concave plastic ones. Sony also removed the third analog (flightstick) mode and added two new buttons, L3 and R3, under the thumbsticks, which could be used by pressing down on the sticks.
In 1999, Sony's Ape Escape became the first video game in history to require the use of two analog sticks.
In the console generations that followed, many video game console controllers have included two analog sticks, with the exception of the Dreamcast and Nintendo's non-classic Wii controllers. Other exceptions to this dual-stick rule are Sony's PlayStation Portable and Nintendo's 3DS handheld game consoles aside from the New 3DS (although the latter may be upgraded to dual-stick functionality through the use of an accessory), which both feature only a single small, flat sliding analog "nub". However, Sony's PlayStation Vita does have a dual analog stick configuration.








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